Uncharted 4: A Thief’s End – Video Game Review


Uncharted Four is a 4-D, third person, action-packed adventure game. The game is exclusive for the PlayStation 4 and is the fourth and final installment to the Uncharted franchise featuring the main protagonist, Nathan Drake. In the final chapter, Drake has retired from his journeys and has settled into a different job alongside his wife, Elena. However due to unforeseen circumstances, Nathan’s brother, Sam, who was thought to be dead, reunites with Drake and his partner in crime Sully to search for the lost treasure of Captain Henry Avery.

Uncharted Four has more to offer players with expanded ways to encounter enemies including a new Stealth Detection mode. Stealth Detection is when players can have arrows pointed above an enemy’s head to track them through walls and underground territories. While playing as Drake, players have more freedom in their controls while sprinting, diving, gliding, climbing, ducking, swimming, and skimming across walls.

While using Stealth Detection, you can target enemies when Drake is ducking for cover through the grass and also attacking from behind while they’re not looking. Drake can use multiple weapons to kill his enemies, including picking up used guns from previous gunman, knifes, bats, bombs, and torpedoes. Sometimes when you run out of ammo there are loot crates nearby or when an enemy is down be sure to go near them to “loot them out,” as there may be left over ammo.

Also, there’s a new combat system at use and it’s a little bit more complex than other previous Uncharted games. The update to the combat system has more strategic ways to counter the option button giving players more ways to fight off enemies using critical thinking. In Uncharted Four maps are wider and more open to explore and players can access the map on the left side of the screen, if not accessible, the option button can be used to access the map. If a player is lost it’s best to use the map when approaching your mission as it can guide.

The Artificial Intelligence feature is turned on in the game and gives enemies the ability to interact with one another. This means enemies can cooperate, coordinate brutal tactics, and are more aggressive and responsive to a player’s actions in the game. Other characters, Sully and Sam, can help Drake with his encounters with targets except they’re not playable and the player cannot command them to do anything but just follow. Sully and Sam are simply assists to the game that help the plot move forward.

Competitive multiplayer is another new addition to Uncharted Four where players can now play as different characters. A variety of treasures can be found within the map and are usually hidden awards after completing missions. The new multiplayer mode includes the “Mystical” which means players can access characters and raise their strengths so that way all characters can have extensive super-powered abilities. Available characters are the Hunter which can target a near opponent for an easy knockout, a Savior can provide ammunition and medical support if needed, the Sniper can attack using sniper rifles even from far distance, and a Brute can wipe out a ton of opponents while using a huge machine gun.

Uncharted Four is by far the best installment of the series. The game’s extensive game play, visual effects, and cut scenes, create a beautiful masterpiece with a new adventure waiting to happen. It may be the last chapter of the game and a touching sendoff to one of the most thrilling characters ever played on a PlayStation console, but it’s a touching ending to say the least. But do explorers ever back out from an adventure? Nope, it’s only the beginning! A new and final adventure awaits for Nathan Drake and his friends and he wants you to be a part of the action.  Uncharted 4: A Thief’s End is available now for PlayStation 4.



Previous articleNEC Volleyball Season Wrap Up
Next articleA First Year Guide to NEC
Dan is a senior at New England College majoring in Communication Studies. He enjoys studying broadcasting and radio while also being a writer for The New Englander.
Notify of
Inline Feedbacks
View all comments